- Dubai-based iBLOXX Studios raised USD 5.4M to complete StrayShot, a mobile shooter featuring blockchain-based ownership of tradable in-game assets globally.
- The funding will support global launch efforts, live-service operations, marketing, content updates, and expansion to additional platforms including consoles.
- Designed for low-end devices, the game targets emerging markets, reflecting growing demand for accessible, mobile-first gaming experiences across MENA and beyond.
iBLOXX
Dubai-based iBLOXX Studios raised USD 5.4 million to finalize development and prepare the global launch of its upcoming mobile title, StrayShot. The funding will be used to support marketing, distribution, live-service operations, and ongoing content updates, as the studio positions the game for long-term engagement and scale.
Founded in 2021 by Domenik Maier, iBLOXX Studios is a Dubai-based game developer focused on building multiplayer, mobile-first titles with integrated blockchain features for a global audience.
Additionally, it aims to expand the title beyond mobile, with plans to release additional versions for console platforms. The strategy reflects a broader push to build StrayShot as a cross-platform live-service product rather than a one-time release.
“This funding positions us to deliver StrayShot as a live-service title that combines high-quality gameplay with genuine digital ownership for the player community,”
Domenik Maier, CEO of iBLOXX Studios.
StrayShot
StrayShot is a third-person multiplayer shooter set in the fictional Sierra Verde region. In the game, players compete as mercenaries against rival teams and criminal factions. The game features multiple modes, including Battle Royale, Team Deathmatch, and Extraction. Furthermore, it is currently undergoing closed testing ahead of a wider rollout.
A defining feature of the title is its integrated blockchain infrastructure. This enables players to hold verifiable ownership of selected in-game assets. These digital items can be securely traded or transferred between users, supporting a player-controlled economy within the game environment. The approach reflects a growing industry shift toward digital ownership and new monetization models in gaming.
The game is optimized to run on low-end devices. This aims to expand accessibility in emerging markets where high-performance hardware is less common. Mobile-first design continues to be a key growth driver across the Middle East, Africa, and parts of Asia, where smartphone penetration is outpacing traditional console and PC adoption.
The raise comes as UAE continues to attract gaming and Web3 developers seeking regional and international scale.
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